cloverkeep

#000


posted on: september 3rd, 2026

THE YEAR 2000 UPDATE
(no, not really...)

well, hey there! been a little while, huh? didja miss me? Don't actually answer that.

here's an official and warm welcome to cloverkeep 3.0!! this update has been in the making since the beginning of this year. no joke!! my initial sketch for my plans was made on january third!!

Pretty similar to the current build, eh?

i started actually getting around to coding it in march. then, it took me from may to august to finish all the art for it (i kept going back and forth on ideas, that's why it took so long...), and this past week or so i've been doing the final rounds of cleanup! now, i'm writing this entry, which will be the last thing i do before finally pushing the update out to my site! how exciting is that!?

i've had a pretty rough year so far, all things considered. i don't particularly want to go into detail, but anyone close to me knows just how much i've been put through the Claire Torture Chamber (patent pending). getting this update out has felt like a nigh impossible goal throughout it all. but now i'm here. this all seemed so distant even just a month ago...

what has helped a lot has been finally knowing the cause of my once chronic wrist pain! i briefly mentioned it in a couple blog posts in 2.0. i've removed those from this update for personal reasons. sorry for that! anyways, my wrist pain. turns out i had a severe vitamin d deficiency! i've been taking medicine for it for about two months now, and i feel a lot, lot better! i'm still getting there, though! i still have wrist and hand pain from time to time. but, it's not nearly as debilitating as before. i can actually, like. draw. and write. and code. without pushing through unbearable pain. it's great. i forgot what it felt like to feel "normal" for a while there...

speaking of things involving drawing and writing and coding... another thing i mentioned in my old blog posts was a little project i'm working on. that project happens to be a game i'm working on! it's called Wills Align. it's a visual novel about a wolf turned human, a so-called guild member, and their journey to uncover the truth behind the mysterious force that keeps tampering with their plans. since i'm working on a game, you might think i'm going on to say i'll be posting devlogs, right? unfortunately, that will not be the case... something my wrist pain has taught me is to take things a lot more leisurely than i once did. i want to make this game the best it can be, and pressuring myself to get as much as i can done in a given timeframe just for a little update doesn't feel like it's the right move with that.
i'm looking to get the script fully written by the end of this year, then i'll take a month or so break (if i even can, i have so much drive to work on this...) before jumping in on the art. that's my current plan, anyways! life tends to get in my way with this project, haha... did you know i had originally started on the art around october of last year? riiight when my wrist problems started...

aaanyways... that's enough about those updates. what about this update?

cloverkeep 3.0 introduces...

  • ⌯ a completely new layout!
  • ⌯ new art featuring my new mascots CL0VER, KEEP, and DOT! including new buttons!
  • ⌯ a new characters page!
  • ⌯ new art and yearly comments in the gallery page!
  • ⌯ a guestbook!
  • ⌯ an updated links page!
  • ⌯ this very blog post, along with a couple game reviews to pad out the blog page!
  • ⌯ lots of cool javascript implementation!
    • ⌯ new quote on refresh at the top
    • ⌯ back to top button
    • ⌯ sitemap pop-up

  • ...and possibly more i'm forgetting!

when you type it all out like that, it really feels like a lot, huh? i'd like to give special thanks to my girlfriend, who has seen every single change i've made in real time since i send her screenshots for input so frequently. she's miss h. comet in the guestbook!

there's a bit more i wanted to add this update that i just simply couldn't for various reasons, but mostly scope and time. things i wanted to add, include...

  • ⌯ pages on gijinkalocke (my pride and joy...)
    • ⌯ an overview on it as a whole
    • ⌯ a character hub for my protagonists with summaries on each of the stories they're from
    • ⌯ individual character pages from there
  • ⌯ a couple more reviews for the blog section for anime i've watched this year
  • ⌯ just generally more...
i hope you don't mind that none of this stuff is here for the time being. believe me, i wish they were here too...!! but, that'll have to wait for another update.

speaking of updates, what's going to be the state of cloverkeep going forward? wellll... for the past few months, working on the site has been my number one priority, full stop. now, i'm shifting focus to working more on my game. after some well-deserved rest, that is. i'm hoping that, with this new update, i'll at least be able to drop in and give semi-regular updates with both blog posts and gallery updates. but we'll see!

as a reward for reading this far, here are some preliminary mspaint sketches of the header up top!!

It was going to be much thinner at first.

Look familiar?

funny how the thing that unites these sketches is KEEP staring angrily at CL0VER's bust... and i must apologize that there isn't a panel of them almost kissing in the final product. they still do that though, don't worry. maybe they even... do more than almost kissing... maybe they... no, surely they can't be-!!

...thanks for reading!!~ one last thing, i've been listening to a momone momo cover of clover club by yuuyu while writing this. here's the link, give it a listen!

best wishes,
claire ☆⌒(≧▽​° )

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